Search found 15 matches
- Thu Jan 27, 2011 12:28 pm
- Forum: Latest news
- Topic: FOSDEM 2011
- Replies: 1
- Views: 3409
Re: FOSDEM 2011
I would like to correct that I will not present the project myself. Christophe Scholliers from the VUB University in Brussels will do that.
- Mon Sep 13, 2010 5:25 pm
- Forum: Projects
- Topic: XMOS Bit Scheme is a Scheme interpreter for XMOS chips
- Replies: 2
- Views: 2984
Re: XMOS Bit Scheme is a Scheme interpreter for XMOS chips
I've just released the source code :)
You can find it under the projects-section http://www.xcore.com/projects/xmos-bit-scheme
You can find it under the projects-section http://www.xcore.com/projects/xmos-bit-scheme
- Mon Sep 13, 2010 5:09 pm
- Forum: Projects
- Topic: XMOS BIT Scheme
- Replies: 1
- Views: 2049
XMOS BIT Scheme
<r>Version: 1<br/> Status: Public release<br/> License: GPL<br/> Download: /files/project_builds/XMOSbitScheme-1.tar_.gz<br/> <br/> XMOS BIT Scheme is a Scheme interpreter for XMOS chips. It is byte code based, in order to reduce memory size to fit inside the available 64KB of memory. The interprete...
- Tue Apr 06, 2010 5:21 pm
- Forum: Development Tools and Programming
- Topic: "Dynamic select" for interpreter
- Replies: 3
- Views: 3765
Re: "Dynamic select" for interpreter
I'm trying to make something like this (very similar to the scheme "cond"), but providing the functionality of an XC "select": (select ((pinnotequal pin 2) ....) ((timeafter x) ....) (else .....) ) Thanks for the help already, as I'm not really familiar with the XCore instruction...
- Mon Apr 05, 2010 10:33 am
- Forum: Development Tools and Programming
- Topic: "Dynamic select" for interpreter
- Replies: 3
- Views: 3765
"Dynamic select" for interpreter
As some of you might already know, I'm working on a Scheme interpreter for XMOS devices. One of the things I still need to implement is the "select" statement. The problem there is that the exact select statement (number of cases, etc..) is not known at compile time. So I need to make some...
- Sun Mar 28, 2010 2:27 pm
- Forum: Development Tools and Programming
- Topic: 31 bit timer
- Replies: 4
- Views: 4315
Re: 31 bit timer
Hmm, very interesting solution and it seems to work fine :)
Thanks a lot!
Thanks a lot!
- Fri Mar 26, 2010 9:46 pm
- Forum: Development Tools and Programming
- Topic: 31 bit timer
- Replies: 4
- Views: 4315
Re: 31 bit timer
That will AFAIK only work as long as you don't want to do something like this: timer t; t when timerafter ( time ) :> void ; The problem is that the value of time will always be in the range of 0x0000.0000 & 0x8FFF.FFFF (31 bit). However, half of the time the above code will not work properly be...
- Fri Mar 26, 2010 10:19 am
- Forum: Development Tools and Programming
- Topic: 31 bit timer
- Replies: 4
- Views: 4315
31 bit timer
As you might know I'm working on running interpreted languages on XMOS devices. I dropped the previous interpreter (which can be found in projects) for a much better (bytecode based) one. Now it comes with a problem which is that integers are 31 bit (one bit is used as a flag). For most applications...
- Wed Mar 17, 2010 11:59 am
- Forum: Development Tools and Programming
- Topic: "on stdcore" malfunction?
- Replies: 4
- Views: 5197
Re: "on stdcore" malfunction?
OK :roll: , now I feel incredibly stupid :oops:
I'm like already working with the board for months and I can only vaguely remember ever putting it in program mode. Why does it work for single core apps but not for multicore ones? :?
I'm like already working with the board for months and I can only vaguely remember ever putting it in program mode. Why does it work for single core apps but not for multicore ones? :?
- Wed Mar 17, 2010 11:14 am
- Forum: Development Tools and Programming
- Topic: "on stdcore" malfunction?
- Replies: 4
- Views: 5197
Re: "on stdcore" malfunction?
It's on startup. I've made this simple example: #include <stdio.h> #include <platform.h> int main ( void ) { par { //on stdcore[0]: { puts("a"); } //on stdcore[1]: { puts("b"); } } return 0; } It runs fine without the stdcore, but crashes if you uncomment them. About the XN file:...